Classes
Classes in Xindeler define your combat role, the weapons you can use, the special abilities available and your starting equipment.
Active Classes
There are currently 4 fully implemented classes with complete skill trees and starting equipment:
| Class | Role | Difficulty | Magic source |
|---|---|---|---|
| Warrior | Physical damage / Tank | ⭐⭐ Medium | — |
| Mage | Magic damage | ⭐⭐⭐ High | Arcana |
| Cleric | Support / Healing | ⭐⭐ Medium | Divine |
| Rogue | Damage / Mobility | ⭐⭐⭐ High | — |
Classes in Development
The following classes are planned and some have partially implemented systems:
Barbarian · Sorcerer · Warlock · Bard · Paladin · Druid · Ranger · Monk · Artificer · BloodSlayer
These classes will appear as options in the character selector but their skill trees will be empty until completed in future development phases.
How Classes Work
Skill Trees
Each class has one or more skill trees. Points are earned by leveling up and spent to unlock active and passive abilities.
Equipment Restrictions
Items may require a specific class. A Warrior cannot equip a Mage's Tome, for example. This is indicated with the item dimmed and a requirement tooltip.
Signature Abilities
Each class has exclusive abilities that only it can execute. The Mage has Shatterburst, the Cleric has Censure.
Levels 1–60
The character level ranges from 1 to 60 and is calculated from the experience accumulated over the character's entire lifetime.