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Classes

Classes in Xindeler define your combat role, the weapons you can use, the special abilities available and your starting equipment.

Active Classes

There are currently 4 fully implemented classes with complete skill trees and starting equipment:

ClassRoleDifficultyMagic source
WarriorPhysical damage / Tank⭐⭐ Medium
MageMagic damage⭐⭐⭐ HighArcana
ClericSupport / Healing⭐⭐ MediumDivine
RogueDamage / Mobility⭐⭐⭐ High

Classes in Development

The following classes are planned and some have partially implemented systems:

Barbarian · Sorcerer · Warlock · Bard · Paladin · Druid · Ranger · Monk · Artificer · BloodSlayer

These classes will appear as options in the character selector but their skill trees will be empty until completed in future development phases.

How Classes Work

Skill Trees

Each class has one or more skill trees. Points are earned by leveling up and spent to unlock active and passive abilities.

Equipment Restrictions

Items may require a specific class. A Warrior cannot equip a Mage's Tome, for example. This is indicated with the item dimmed and a requirement tooltip.

Signature Abilities

Each class has exclusive abilities that only it can execute. The Mage has Shatterburst, the Cleric has Censure.

Levels 1–60

The character level ranges from 1 to 60 and is calculated from the experience accumulated over the character's entire lifetime.

Licensed under GPL-3.0