Races
There are 6 playable races in Xindeler. Each grants a permanent passive and an active innate ability. The choice of race is permanent for the character.
Comparison
| Race | Passive | Innate ability | Cooldown |
|---|---|---|---|
| Human | +3% Energy recovery | Second Wind | — |
| Elf | +3% movement speed | Fleetness | — |
| Dwarf | +2% damage reduction | Stoneblood | 90s |
| Orc | +3% attack damage | Bloodrage | — |
| Danari | +5% maximum Energy | Shadowstep | — |
| Draugr | +10% CC resistance | Gravechill | — |
Popular Combinations
- Warrior + Dwarf — the Dwarf's damage reduction + Stoneblood makes the Warrior nearly unbreakable in direct combat.
- Mage + Elf — the extra speed facilitates kiting (maintaining distance while casting magic).
- Rogue + Danari — Shadowstep (blink) is the perfect complement for the Rogue's mobility.
- Cleric + Human — extra Energy recovery improves healing cadence.
- Warrior + Orc — more pure physical damage for an aggressive style.
- Mage + Danari — Shadowstep serves to escape dangerous situations.
Races of the World
In addition to the playable races, the world of Xindeler is inhabited by other races and peoples with their own history and culture. Their lore is detailed in the World Lore section.