Armor
Armor in Xindeler is crafted per slot — see Crafting for how quality tiers and materials work.
Armor Slots
| Slot | Notes |
|---|---|
| Head | |
| Neck | |
| Shoulders | |
| Chest | |
| Hands | |
| Ring (×2) | Two independent ring slots — you can wear two different rings at once |
| Back | Cloaks, capes |
| Belt | |
| Legs | |
| Feet | |
| Tabard | A separate cosmetic/heraldic layer, independent of your chest armor |
Beyond the 12 equipment slots above, your inventory also has 4 dedicated bag slots for carrying additional storage bags.
Armor Sets
There are over 50 armor sets in the game. The numbers below are each set's base multiplier — confirmed directly from the game's own item data — not the final stat on a specific piece, which also depends on that piece's quality tier (see Crafting):
| Set | Identity | Protection | Poise Res. | Energy Max | Energy Reward | Precision Power | Stealth |
|---|---|---|---|---|---|---|---|
| Adventurer | Generic starting-tier gear, no class restriction | 18.2 | 10.9 | — | — | — | 0.63 |
| Assassin | Light, stealth-oriented | 50.0 | 5.0 | — | — | — | — |
| Boreal | Cold-region, heavy insulation theme | 90.0 | 36.0 | -45.0 | — | 0.45 | 0.45 |
| Cultist | Dark, ritualistic aesthetic | 72.0 | 18.0 | 27.0 | 0.36 | 0.225 | 0.36 |
| Golemite | Heavy, construct-inspired plating | 117.0 | 40.5 | 63.0 | -0.45 | — | — |
| Leather Plate | Hybrid of leather and metal plating | 120.0 | 30.0 | — | — | — | — |
| Plate | Full metal plating, precision-oriented | 51.6 | — | — | — | 0.70 | 1.31 |
| Dragonscale | Scaled armor with draconic styling | 54.0 | — | — | — | 0.72 | 1.35 |
Protection reduces incoming damage. Poise Res. resists interrupts (see Poise). Energy Max/Reward affect your energy pool and how fast it refills. Precision Power boosts crit damage. Stealth makes you harder to detect. A blank cell means that set doesn't touch that stat at all — not zero, just not part of its identity.
Each set has its own class and level requirements — check the crafting recipe or the item tooltip in-game for exact numbers, which vary by piece and quality tier.
Mail armor is a special case: instead of a fixed named set, it scales through the same 6-tier metal ladder as weapons (Bronze → Iron → Steel → Cobalt → Silver/Gold/Bloodsteel → Orichalcum), so its stats depend entirely on which metal it's crafted from rather than a set identity.
Reading an Item's Stats

Hovering any armor piece shows its full stat block — protection, poise resistance and the rest of the columns above, computed for that specific item's quality tier.
The full per-piece stat tables and set bonuses expand here as the item database is built out.
Images on this page are adapted from the Veloren Wiki, available under CC BY-SA 4.0.